Oscar Canales

I'm a game programmer. I make the parts of a game that make it work and feel good to play.

See my projects

Projects

Final degree project, Unity

Realm Paradox

A game set in four dimensions, where you explore and play with shapes that cannot exist in our world.

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Custom engine, 34-person team

Dune: Fremen's Rising

A strategy game set in the world of Dune, running on an engine we built from scratch.

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VR, Multiplayer, Quest 2

Màscares & Marquesos

An online VR game for Quest 2, made for the Giravolt program of the Generalitat de Catalunya.

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VR, Gameplay programmer

VackRooms

A VR game set in the Backrooms, where I programmed how you interact with the world.

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Game jam winner, 48 hours

Outside

A platform game made in just 48 hours by a team of 5.

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C++ and SDL

TurboTribble

A 3D game engine with the tools to build and edit scenes.

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Work and education

What I work with

Get in touch

Based in Vilnius and open to relocation. Reach out for jobs, questions or projects.